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Crafting Consumables

Consumables

Legions can use Treasures to craft consumables. Consumables are a category of assets that use Treasures (e.g. beetle-wing, diamond, carriage) to create powerful assets in Bridgeworld. The 2 types of craftable Consumables that exist today are Prisms and Metabolic Boosters.
Note - Crafting Consumables costs 2.5 MAGIC

Prisms

There are 3 types of Prisms (small, medium, large). When crafting Prisms, Legions have the chance to receive one of the following types of Prisms:
- Small: 90% drop chance
- Medium: 9 % drop chance
- Large: 1% drop chance

Upgrading Prisms

Players can use Essence of Starlight (EOS) and Prism Shards to upgrade the size of their prism(s) from small to medium or medium to large. The price of upgrading varies based on the level of corruption in the Forge (see below table). The price decreases as corruption increases to encourage players to upgrade prisms to remove more corruption when corruption is high.
Note - Upgrading Prisms requires 48 hours to complete.
Forge Corruption Level
Cost
0 - 100,000
700 EOS + 700 Prism Shards
100,000 - 200,000
600 EOS + 600 Prism Shards
200,000 - 300,000
500 EOS + 500 Prism Shards
300,000 - 400,000
400 EOS + 400 Prism Shards
400,000 - 500,000
300 EOS + 300 Prism Shards
500,000 - 600,000
200 EOS + 200 Prism Shards
600,000 - 1,000,000 (max)
100 EOS + 100 Prism Shards

Metabolic Boosters

Metabolic Boosters give your harvester a temporary boost to the Harvester’s power. A maximum of 10 Metabolic Boosters can be staked in a harvester at once. Legions must be crafting level 4 or greater in order to craft a Metabolic Booster.
There are 3 types of Metabolic Boosters (small, medium, large). See below for the likelihood a legion crafts a certain size of Metabolic Booster and their associated boost they will have in Harvesters.
Metabolic Booster
Drop Chance
Mining Boost %
Small
75%
20%
Medium
15%
25%
Large
10%
30%

How long does it take to craft Consumables?

Consumable
Crafting time (in hours)
Success Rate of Crafting
Prism
23.5 hours
100%
Metabolic Booster
47.5 hours
100%

How many Crafting Points are needed to level up?

In Season 1, Legions will have a maximum of 6 Crafting Levels. Increasing Legions’ Crafting Points (CP) enables them to craft more difficult recipes when crafting consumables. Crafting experience and, in turn, levels are automatically awarded for each successful consumable craft (see below).
Text
Crafting XP needed to level up
Cumulative CP to reach lvl
Unlock Crafts
CP Gain/craft
Level 1
140
0
Prism
10
Level 2
160
140
10
Level 3
160
300
20
Level 4
160
460
Metabolic Booster
20
Level 5
480
620
40
Level 6
480
1100
40

What are the ingredients needed for each Consumable Recipe?

Each consumable requires a different number of Treasures as ingredients (see below).
Consumable
# of T1 Treasures
# of T2 Treasures
# of T3 Treasures
# of T4 Treasures
# of T5 Treasures
Prism
0
0
2
2
2
Metabolic Booster
1
1
1
1
2

Treasure break rates during Crafting

When crafting Consumables, Treasures have a chance of breaking. Broken Treasures are sent to the World Treasury, where they will be recycled and re-distributed for quests.
With the exception of Grin and Honeycomb, Treasures’ likelihood of breaking are based on their Tier. Treasures break during the process required to extract and apply the MAGIC at their core to Legions' craft. Legions who break a Grin or Honeycomb report feeling a tremor that shakes the very foundation of Bridgeworld, an Essence of Grin or Honeycomb in the debris.
Treasure
Probability of Treasures breaking during crafting
Grin/Honeycomb
0.498%
Tier 1
3%
Tier 2
6%
Tier 3
9%
Tier 4
12%
Tier 5
15%
When your craft is successful, 100% of the MAGIC cost is consumed. Additionally, all the Treasures used in the recipe have a chance of breaking. Example for a prism recipe:
  • The ingredients required are 2x T3, 2x T4 and 2x T5 Treasures
  • They have a 9%, 12% and 15% to break, respectively
  • The RNG is repeated for each Treasure. If the RNG hits the corresponding threshold probability, your Treasure breaks and is burned.