Treasure Drop Rates

Treasure Fragments are soulbound, non-transferable and are dropped in quests based on the below formula.

Each region drops a category of Treasure Fragments as follows:

  • Corruption Canyons ⇒ Alchemy/Arcana Fragments

  • Icy Ascent ⇒ Enchanting/Brewing Fragments

  • Desert Ruins ⇒ Smithing/Leatherworking Fragments

The chance of finding a Treasure Fragment = 1/(1 + (N/k * s)^2)

  • N = the number of legions questing

  • s = a settable constant set to 1

  • k = the number of available treasure fragments when legion ends the quest.

    • The number of Treasure fragments gradually increases every second at a fixed rate.

      • e.g. if there is a 30,000 monthly cap for T5, then this works out to be 30,000/(30*24*60*60) = 0.0115740 T5 Treasures per second

This formula produces a drop rate graph as follows:

Treasure TierTreasure Fragments emitted per Month

T5

30,000

T4

21,000

T3

12,000

T2

3,000

T1

1,500

The probability of finding different rarity tiers of Treasure Fragments are outlined below.

Legions can earn multiple fragment Tiers in each section based on the above drop-rate formula, but only one of each tier.

For section 1: Legions have a chance of finding up to 2 fragments (1x T5, 1x T4) or none at all.

You have a chance to find either: (1x T5 and 1x T4) or (1x T5) or (1x T4) or nothing at all. You cannot get 2x T4 or 2x T5.

For section 2: Legions have a chance of finding up to 3 fragments: (1x T5, 1x T4, 1x T3) or none at all.

For section 3: Legions have a chance of finding up to 3 fragments: (1x T1, 1x T2, 1x T3, 1x T4) or none at all. Traveling to latter sections does not give you rewards from previous sections.

Additional Treasure Fragments are emitted from separate pools for Bridgeworld Recruits and ecosystem partners like Realm, Tales of Elleria and Knights of the Ether. As more game loops and sinks are built, we may gradually introduce more places to earn Treasure Fragments. Current extra Treasure fragment pools include:

Game & Treasure TierTreasure Fragments emitted per Month

Bridgeworld Recruits (T5)

5,000

Realm (T5)

5,000

Tales of Elleria (T5)

5,000

Knights of the Ether (T5)

10,000

Knights of the Ether (T4)

3,500

Knights of the Ether (T3)

2,000

Knights of the Ether (T2)

500

Knights of the Ether (T1)

250

Legions with Questing level 4, 5, or 6 have higher chances of finding Treasure Fragments:

Questing LevelBoosted chance of Treasure Fragment drops

Level 4

(1 + 5%) * BaseDropRate

Level 5

(1 + 10%) * BaseDropRate

Level 6

(1 + 15%) * BaseDropRate

Genesis Legions are immune to stasis in questing, have higher chances of finding Treasure Fragments, and have an additional chance to earn a full Treasure during quests:

Legion RarityChance of finding full treasureBoosted chance of finding fragments

Common

1%

(1 + 2.5%) * BaseDropRate

Special

1.5%

(1 + 3.75%) * BaseDropRate

Uncommon

2%

(1 + 5%) * BaseDropRate

Rare

4%

(1 + 10%) * BaseDropRate

Legendary

12%

(1 + 30%) * BaseDropRate

Stacking Droprate Bonuses

Bonuses to the Treasure Fragment droprates stack as follows: (1 + QuestingLvlBonus + CardFlipBonus + GenesisLegionBonus)

So for instance if the current BaseDropRate is 35%, and a lvl 4 Special Genesis Legion is questing and flipped 3x Cards in the Triad Card Game,

The drop rate is: (1 + 5% + 3.75% + 15%) * 35%

= (1 + 23.75%) * 35%

= 43.31%

For more details on how the Capped Treasure mechanism is implemented and how it works see: https://docs.google.com/document/d/1l82TwyJMNJ42Bup7Y2C_E32t1iDuDVIwc79bbiI0V3s

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